I'm a Concept Artist and Visual Developer working in videogames and film. My clients include Creative Assembly, Jagex, Coldwood Interactive and The Chinese Room.
My passion lies within IP development, world buiding and designing environments which I enjoy doing alongside passionate teams aroudn the world. If you're interested in collaborating, let's talk!
Projects include Halo Wars 2, Everybody's Gone to the Rapture and unnanounced projects.
- Interior and exterior environment design
- Prop design and scene object callouts
- Keyframe and shot design
- World building
- IP development
- Versatility in 2D and 3D software
- Team player
- Maya/3DS Max/Modo
- Substance Designer/Painter