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About me

I’m a Freelance Concept Artist currently working in the video game and film industry. My passion lies within IP development, world building and designing the environments which I enjoy doing alongside passionate teams around the world. If you're interested in collaborating, let's talk!


  • Freelance Concept Artist (January 2018 - present)
  • Environment Artist at Creative Assembly (Sep 2015- Oct 2017) - Halo Wars 2 
  • Jr Environment Artist at The Chinese Room (Aug 2014 - Jul 2015) - Everybody's Gone to the Rapture


  • Interior and exterior environment design
  • Prop design and scene object callouts.
  • Keyframe and shot design
  • World Building
  • IP Development
  • Versatility in 2D and 3D software
  • Working with the team by providing feedback as well as receiving it


  • Maya / 3DS Max
  • Zbrush
  • Photoshop
  • Substance Designer


  • University of Hertfordshire (2011-2014)
    - BA (Hons) Games Art - First Class Honours


  • Catalan / Spanish - Native proficiency
  • English - Full working proficiency
  • French - Limited working proficiency