Download my CV here

About me

I’m a Freelance Concept Artist currently working in the video game industry. My passion lies within IP development, world building and designing environments, which I enjoy doing alongside passionate teams around the world. If you're interested in collaborating, let's talk!

Experience

  • Fl. Concept Artist at Jagex (February 2018 - August 2018)

  • Freelance Concept Artist (January 2018 - present)

  • Environment Artist at Creative Assembly (Sep 2015- Oct 2017) - Halo Wars 2

  • Jr Environment Artist at The Chinese Room (Aug 2014 - Jul 2015) - Everybody's Gone to the Rapture

Proficiencies

  • Interior and exterior environment design

  • Prop design and scene object callouts.

  • Keyframe and shot design

  • World Building

  • IP Development

  • Versatility in 2D and 3D software

  • Working with the team by providing feedback as well as receiving it

SOFTWARE

  • Maya / 3DS Max

  • Zbrush

  • Photoshop

  • Substance Designer

Education

  • University of Hertfordshire (2011-2014)
    - BA (Hons) Games Art - First Class Honours

Languages

  • Catalan / Spanish - Native proficiency

  • English - Full working proficiency

  • French - Limited working proficiency